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[personal profile] jeriendhal
Just trying to stat up the most active PC's in the Terinu roleplaying game that's going on in the forums. Here's the campaign's resident ex-Army Ranger and general all around ass-kicker.



Name: Jackson C. "Jake" Walls
Race: Human

Attributes [150]
ST 12 [20]
DX 12 [40]
IQ 13 [60]
HT 12 [20]

HP 12
Will 14 [5]
Per 14 [5]
FP 12

Basic Lift 29
Damage 1d-1/1d+2

Speed 6
Move 6

Ground Move 6
Water Move 1

Social Background
TL: 10 [0]
Cultural Familiarities: Dominion (Alien Culture) [2]; Terran (Native) [0].
Languages: English (Native) [0]; Japanese (Accented) [4]; Servitor's Tongue (Accented) [4].

Advantages [49]
Appearance (Attractive) [4]
Combat Reflexes [15]
Common Sense [10]
Fit [5]
Talker (1) [5]

Perks [1]
Penetrating Voice [1]

Disadvantages [-135]
Code of Honor (Soldier's) [-10]
Enemy (The Varn) (utterly formidable group) (12 or less; Hunter) [-60]
Social Stigma (Subjugated) [-20]
Status (-2) [-10]
Stubbornness [-5]
Vow (Destroy the Varn) (Minor) [-5]
Wealth (Dead Broke) [-25]

Quirks [-1]
Straight Shooter [-1]

Skills [86]
Body Language (Human) Per/A - Per-1 13 [1]
Camouflage IQ/E - IQ+0 13 [1]
Carousing HT/E - HT+1 13 [2]
Climbing DX/A - DX+0 12 [2]
Computer Hacking/TL10 IQ/VH - IQ-1 12 [4]
Computer Operation/TL10 IQ/E - IQ+1 14 [2]
Computer Programming/TL10 IQ/H - IQ+0 13 [4]
Disarming (Karate) Tech/H - def+0 14 [0]
Elbow Strike (Karate) Tech/A - def+0 12 [0]
Electronics Operation/TL10 (Security) IQ/A - IQ-1 12 [1]
Explosives/TL10 (Demolition) IQ/A - IQ+0 13 [2]
Fast-Talk IQ/A - IQ+2 15 [4]
includes: +1 from 'Talker'
First Aid/TL10 IQ/E - IQ+1 14 [2]
Forgery/TL10 IQ/H - IQ-1 12 [2]
Forward Observer/TL10 IQ/A - IQ+0 13 [2]
Gunner/TL10 (Machine Gun) DX/E - DX+2 14 [4]
Guns/TL10 (Grenade Launcher) DX/E - DX+2 14 [4]
Guns/TL10 (Rifle) DX/E - DX+2 14 [4]
Hiking HT/A - HT-1 11 [1]
Intelligence Analysis/TL10 IQ/H - IQ+0 13 [4]
Intimidation IQ/A - IQ+0 13 [2]
Karate DX/H - DX+2 14 [12]
Kicking (Karate) Tech/H - def+0 12 [0]
Knee Strike (Karate) Tech/A - def+0 13 [0]
Knife DX/E - DX+2 14 [4]
Leadership IQ/A - IQ+0 13 [2]
Neck Snap (Strength) Tech/H - def+0 8 [0]
Observation IQ/A - IQ+0 13 [2]
Orienteering M/A - IQ-1 12 [1]
Rope Up (Climbing) Tech/A - def+0 10 [0]
Savoir-Faire (Military) IQ/E - IQ+1 14 [1]
includes: +1 from 'Talker'
Scuba/TL10 IQ/A - IQ+0 13 [2]
Set Trap (Explosives (Demolition)) Tech/H - def+0 11 [0]
Soldier/TL10 IQ/A - IQ+0 13 [2]
Stealth DX/A - DX+0 12 [2]
Streetwise IQ/A - IQ+0 13 [2]
Survival (Woodlands) IQ/A - IQ-1 12 [1]
Sweeping Kick (Karate) Tech/H - def+0 11 [0]
Tactics IQ/H - IQ+0 13 [4]
Teaching IQ/A - IQ+0 13 [2]
Tracking IQ/A - IQ-1 12 [1]

Stats [150] Ads [49] Disads [-135] Quirks [-1] Skills [86] = Total [150]

Hand Weapons
1 Small Knife LC:4 $30 Wgt:.5
swing Dam:1d-1 cut Reach:C,1 Parry:-1 ST:5 Skill:Sword!, Knife, DX-4, Force Sword-3, Maine-Gauche-3, Shortsword-3
thrust Dam:1d-2 imp Reach:C Parry:-1 ST:5 Skill:Sword!, Knife, DX-4, Force Sword-3, Maine-Gauche-3, Shortsword-3 Notes:[1]

Ranged Weapons
1 Small Knife LC:4 Dam:1d-2 imp Acc:0 Range:6 / 12
RoF:1 Shots:T(1) ST:5 Bulk:-1 Rcl: $30 Wgt:.5

Armor & Possessions
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