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[personal profile] jeriendhal
Just trying to stat up the most active PC's in the Terinu roleplaying game that's going on in the forums. Here's the campaign's resident ex-Army Ranger and general all around ass-kicker.



Name: Jackson C. "Jake" Walls
Race: Human

Attributes [150]
ST 12 [20]
DX 12 [40]
IQ 13 [60]
HT 12 [20]

HP 12
Will 14 [5]
Per 14 [5]
FP 12

Basic Lift 29
Damage 1d-1/1d+2

Speed 6
Move 6

Ground Move 6
Water Move 1

Social Background
TL: 10 [0]
Cultural Familiarities: Dominion (Alien Culture) [2]; Terran (Native) [0].
Languages: English (Native) [0]; Japanese (Accented) [4]; Servitor's Tongue (Accented) [4].

Advantages [49]
Appearance (Attractive) [4]
Combat Reflexes [15]
Common Sense [10]
Fit [5]
Talker (1) [5]

Perks [1]
Penetrating Voice [1]

Disadvantages [-135]
Code of Honor (Soldier's) [-10]
Enemy (The Varn) (utterly formidable group) (12 or less; Hunter) [-60]
Social Stigma (Subjugated) [-20]
Status (-2) [-10]
Stubbornness [-5]
Vow (Destroy the Varn) (Minor) [-5]
Wealth (Dead Broke) [-25]

Quirks [-1]
Straight Shooter [-1]

Skills [86]
Body Language (Human) Per/A - Per-1 13 [1]
Camouflage IQ/E - IQ+0 13 [1]
Carousing HT/E - HT+1 13 [2]
Climbing DX/A - DX+0 12 [2]
Computer Hacking/TL10 IQ/VH - IQ-1 12 [4]
Computer Operation/TL10 IQ/E - IQ+1 14 [2]
Computer Programming/TL10 IQ/H - IQ+0 13 [4]
Disarming (Karate) Tech/H - def+0 14 [0]
Elbow Strike (Karate) Tech/A - def+0 12 [0]
Electronics Operation/TL10 (Security) IQ/A - IQ-1 12 [1]
Explosives/TL10 (Demolition) IQ/A - IQ+0 13 [2]
Fast-Talk IQ/A - IQ+2 15 [4]
includes: +1 from 'Talker'
First Aid/TL10 IQ/E - IQ+1 14 [2]
Forgery/TL10 IQ/H - IQ-1 12 [2]
Forward Observer/TL10 IQ/A - IQ+0 13 [2]
Gunner/TL10 (Machine Gun) DX/E - DX+2 14 [4]
Guns/TL10 (Grenade Launcher) DX/E - DX+2 14 [4]
Guns/TL10 (Rifle) DX/E - DX+2 14 [4]
Hiking HT/A - HT-1 11 [1]
Intelligence Analysis/TL10 IQ/H - IQ+0 13 [4]
Intimidation IQ/A - IQ+0 13 [2]
Karate DX/H - DX+2 14 [12]
Kicking (Karate) Tech/H - def+0 12 [0]
Knee Strike (Karate) Tech/A - def+0 13 [0]
Knife DX/E - DX+2 14 [4]
Leadership IQ/A - IQ+0 13 [2]
Neck Snap (Strength) Tech/H - def+0 8 [0]
Observation IQ/A - IQ+0 13 [2]
Orienteering M/A - IQ-1 12 [1]
Rope Up (Climbing) Tech/A - def+0 10 [0]
Savoir-Faire (Military) IQ/E - IQ+1 14 [1]
includes: +1 from 'Talker'
Scuba/TL10 IQ/A - IQ+0 13 [2]
Set Trap (Explosives (Demolition)) Tech/H - def+0 11 [0]
Soldier/TL10 IQ/A - IQ+0 13 [2]
Stealth DX/A - DX+0 12 [2]
Streetwise IQ/A - IQ+0 13 [2]
Survival (Woodlands) IQ/A - IQ-1 12 [1]
Sweeping Kick (Karate) Tech/H - def+0 11 [0]
Tactics IQ/H - IQ+0 13 [4]
Teaching IQ/A - IQ+0 13 [2]
Tracking IQ/A - IQ-1 12 [1]

Stats [150] Ads [49] Disads [-135] Quirks [-1] Skills [86] = Total [150]

Hand Weapons
1 Small Knife LC:4 $30 Wgt:.5
swing Dam:1d-1 cut Reach:C,1 Parry:-1 ST:5 Skill:Sword!, Knife, DX-4, Force Sword-3, Maine-Gauche-3, Shortsword-3
thrust Dam:1d-2 imp Reach:C Parry:-1 ST:5 Skill:Sword!, Knife, DX-4, Force Sword-3, Maine-Gauche-3, Shortsword-3 Notes:[1]

Ranged Weapons
1 Small Knife LC:4 Dam:1d-2 imp Acc:0 Range:6 / 12
RoF:1 Shots:T(1) ST:5 Bulk:-1 Rcl: $30 Wgt:.5

Armor & Possessions

Date: 2007-04-05 03:53 am (UTC)
From: [identity profile] chewipaka.livejournal.com
O.o

Wow. From what I understood of that, Jake's terrifying.

Date: 2007-04-05 12:24 pm (UTC)
From: [identity profile] wolfstormdancer.livejournal.com
Jake is a well rounded killer.

Date: 2007-04-05 02:12 pm (UTC)
From: [identity profile] stoutfellow.livejournal.com
I'm having trouble making your numbers add up.

Under Attributes, I see 150 points in the blocks from ST to FP; so far, so good. Under Social Background, I see 10 points; the points under Advantages add up to 39 instead of 49. Do the SB points belong under Advantages? Also, this row:
Stats [150] Ads [49] Disads [-135] Quirks [-1] Skills [86] = Total [150]
doesn't add up.

(I'm a mathematician, and an obsessive one. Sue me.)

Date: 2007-04-06 02:07 pm (UTC)
From: [identity profile] wolfstormdancer.livejournal.com
Ok Ill sue you.
If you add and subtract the number in the brackets beside each stat/ skill it does indeed add up to 150. his summaries may be incorrect but the basic math is not.

Date: 2007-04-06 02:34 pm (UTC)
From: [identity profile] wolfstormdancer.livejournal.com
the math

20+40+60+20+5+5=150
0+2+0+0+4+4=10
4+15+10+5+5+1=40
-10-60-20-10-5-5-25-1=-136
1+1+2+2+4+2+4+0+0+1+2+4+2+2+2+4+4+4+1+4+2=48
12+0+0+4+2+0+2+1+0+1+2+0+2+2+2+1+0+4+2+1=38
150+10+40+48+38=286
286-136=150

Date: 2007-04-06 02:51 pm (UTC)
From: [identity profile] stoutfellow.livejournal.com
It's precisely the summaries that are bothering me. I'm familiar (more or less) with points-based character generation, but it's not clear to me which individual items belong with each heading.

Date: 2007-04-06 09:57 pm (UTC)
From: [identity profile] jeriendhal.livejournal.com
That's probably an artifact of the transfer of infomration from GCA's standard format into Rich Text. The line marked Attributes is the sum of all the items directly above Advantages. From there it's a little easier to figure out, but I'll bold the sum lines to make it more clear.

Date: 2007-04-07 12:01 am (UTC)
From: [identity profile] stoutfellow.livejournal.com
But the lines above Advantages sum to 160 instead of 150, and the lines between Advantages and Perks sum to 39 instead of 49. That's what snagged me in the first place.

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