Review: Katamari Forever (PS3)
Mar. 25th, 2012 04:55 amSummary: After the Great King of the Cosmos gets clonked on the head while destroyed a black star headed on a collision course with the Earth, he falls into a comfy nap deep coma. With his dad out of the picture, the diminutive Prince of the Cosmos and his numerous cousins build a Robo-King to rule things in his father's absence.
This works about as well as can be expected.
In the wake of the universe being destroyed again, the beleaguered Prince must once more roll up Earth's random scattered crap in order to rebuild the cosmos under the orders of the Robo-King and also rattle around his dad's head to restore his memories.
Review: While sharing the same nonsensical humor of the previous Playstation releases, Katamari Damacy and Katamari Forever, this game unfortunately also shares the same levels. Basically, aside from a couple of the final stages and one seriously irritating new level that's on par with the firewood gathering stage and the infamous "cow level" from the original game, every single stage is just a re-skinning of the original levels with new graphics filters. Even that doesn't count as an enhancement, since the King's Memories stages all start in black and white, making it harder to see what you're doing as you roll around and restore the colors with each object you roll up.
Unfortunately, this is the only version of Katamari available for the PS3, so if you want to play it's your only option. Just be prepared for a lot of nostalgia, whether you want it or not.
This works about as well as can be expected.
In the wake of the universe being destroyed again, the beleaguered Prince must once more roll up Earth's random scattered crap in order to rebuild the cosmos under the orders of the Robo-King and also rattle around his dad's head to restore his memories.
Review: While sharing the same nonsensical humor of the previous Playstation releases, Katamari Damacy and Katamari Forever, this game unfortunately also shares the same levels. Basically, aside from a couple of the final stages and one seriously irritating new level that's on par with the firewood gathering stage and the infamous "cow level" from the original game, every single stage is just a re-skinning of the original levels with new graphics filters. Even that doesn't count as an enhancement, since the King's Memories stages all start in black and white, making it harder to see what you're doing as you roll around and restore the colors with each object you roll up.
Unfortunately, this is the only version of Katamari available for the PS3, so if you want to play it's your only option. Just be prepared for a lot of nostalgia, whether you want it or not.