Kill them and take their stuff...

Date: 2012-07-27 05:54 pm (UTC)
seawasp: (Battle Janus)
From: [personal profile] seawasp
... is this not the true way?

Re: Kill them and take their stuff...

Date: 2012-07-27 06:08 pm (UTC)
From: [identity profile] jeriendhal.livejournal.com
They keep talking about something called "Characterization" these days. It just confuses me.

Re: Kill them and take their stuff...

Date: 2012-07-27 06:36 pm (UTC)
seawasp: (Default)
From: [personal profile] seawasp
Oh, that's when you get all dramatic about WHY you're killing them (other than for taking their stuff), or about how unfair it is if you FAIL to kill them and take their stuff.

Date: 2012-07-27 06:24 pm (UTC)
From: [identity profile] selenite.livejournal.com
Confession time . . . I produced a ~4000 word proposal for GURPS Traveller: Nusku. This would have included the period when the Empire recaptured Nusku after 20 years of Terran occupation. So one campaign option was Terran settlers trying to hide from the occupation troops, aka Anne Frank the RPG.

I figured it would be the first thing cut if word count ran long.

Date: 2012-07-27 06:29 pm (UTC)
From: [identity profile] aynne-witch.livejournal.com
Below the Poverty Line: yeah, already there - not looking forward to the game ;)

Date: 2012-07-27 06:37 pm (UTC)
seawasp: (Default)
From: [personal profile] seawasp
Oh, so you've already got the home game!

Date: 2012-07-28 12:06 am (UTC)
From: [identity profile] aynne-witch.livejournal.com
Hehehehehe Once a Beta Tester - Always a Beta Tester!!

Date: 2012-07-27 06:45 pm (UTC)
From: [identity profile] lilfluff.livejournal.com
What a lovely set of selections. But there's worse -- you've got GURPS in there all ready so simply combine all seven in to Multiply Bad Idea.

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